Since his move to Sentinels in early 2021, Tyson “TenZ” Ngo has evolved into one of the best and most popular players in VALORANT Champions Tour history. If you’re looking to play like him, here are the game settings, keybindings and crosshair settings that TenZ uses in VALORANT.
For the 2023 season, on the franchised team Sentinels, TenZ has shown off some of his skills at the recent Ludwig x Tarik Invitational. This tournament included both franchised and non-franchised teams, in a short two-day-long tournament. While Sentinels weren’t the team that came out on top, TenZ’s time on KayO and Jett showed off exactly why he led Sentinels to their first championship in 2021.
TenZ game settings and keybindings
As a very experienced pro player, TenZ’s in-game settings are standard for competitive VALORANT.
1920×1080 resolution, 16:9 aspect ratio, filled to fullscreen; multithreaded rendering, with all graphical settings on low.
This is both for maps and enemies, as this will make enemy hitboxes more accurate to what they are as well as make maps easier to read. Everything that can be turned off afterwards is, from Vignette to Cast Shadows. As for anti-aliasing, TenZ runs MSAA 2x and 2x for anisotropic filtering. TenZ has one key setting different from the default one as well — he uses yellow as his enemy highlight color instead of the default red.
For keybindings, TenZ keeps most of the settings default, but does use multiple extra buttons on his mouse. For example, he doesn’t use the spacebar for jump, only using Mouse Wheel Down. Asides from that, he puts his second and third abilities on Mouse Buttons 4 and 5 respectively.
Map settings for TenZ
While it can be a minor aspect of the game, TenZ does have a minor tweak to his map settings. He keeps it centered on the player with a minimap size of 1.2 and a minimap zoom of 0.8.
Everything else remains the same as the default settings.
TenZ’s crosshair settings
Lastly, TenZ has a standard crosshair for competitive VALORANT as well; something that stands out but also doesn’t distract.
Much like former teammate Michael “shroud” Grzesiek, TenZ uses a cyan crosshair that remains small on the screen. His settings are a little different though, using 1 on Inner Line Opacity, 3 on Inner Line Length and 1 Inner Line Thickness. While there is no movement error, Firing Error is turned on for TenZ crosshair for the Inner Lines. The multiplier for it is set at 1.
With the outer lines off, that’s all for TenZ’s crosshair profile. The code for it is 0;s;1;P;c;5;h;0;m;1;0t;1;0l;3;0v;2;0g;1;0o;2;0a;1;1b;0;S;c;4;s;0.8;o;1.